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Data |
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_ALIENS_FIRING_LOOP | 25691 | DEFB 0 | ||
_ALIENS_FIRING_XPOS | 25692 | DEFB 0 | ||
_ALIENS_FIRING_YPOS | 25693 | DEFB 0 | ||
Loop counter used for alien bullet iterations
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_ALIEN_BULLET_COUNTER | 25694 | DEFB 0 | ||
The bullet is a 6 pixel high straight line, same as the player's bullet
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_GFX_ALIEN_BULLET | 25695 | DEFB 0,0,0,1 | ||
25699 | DEFB 0,2,0,3,0,4,0,5 | |||
25707 | DEFB 255 |
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