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Data |
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| _ALIENS_FIRING_LOOP | 25691 | DEFB 0 | ||
| _ALIENS_FIRING_XPOS | 25692 | DEFB 0 | ||
| _ALIENS_FIRING_YPOS | 25693 | DEFB 0 | ||
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Loop counter used for alien bullet iterations
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| _ALIEN_BULLET_COUNTER | 25694 | DEFB 0 | ||
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The bullet is a 6 pixel high straight line, same as the player's bullet
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| _GFX_ALIEN_BULLET | 25695 | DEFB 0,0,0,1 | ||
| 25699 | DEFB 0,2,0,3,0,4,0,5 | |||
| 25707 | DEFB 255 | |||
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