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Routines |
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Player bullet is cleared from screen and the flag indicating there's a bullet in flight is cleared.
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clear_player_bullet | 26947 | LD IX,_PLAYER_BULLET_XPOS | ||
26951 | LD HL,_GFX_PLAYER_BULLET | |||
26954 | LD A,1 | Mode clear | ||
26956 | CALL sprite_draw_or_clear | Clear sprite | ||
This entry point is used by the routine at draw_player_bullet.
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clear_player_bullet_0 | 26959 | XOR A | Bullet no longer in flight | |
26960 | LD (_PLAYER_BULLET_IN_FLIGHT),A | |||
26963 | RET |
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